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AI Insights · Timothy · July 2025

Top 5 Slime Games Performance in Qatar Q2 2025

Explore the performance trends of the top 5 slime games on a unified platform in Qatar during Q2 2025, with insights from Sensor Tower.

Top 5 Slime Games Performance in Qatar Q2 2025

In the second quarter of 2025, the top slime games in Qatar showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at each game’s performance according to Sensor Tower data.

Bruno - My Talking Slime Pet from Dramaton LTD experienced a fluctuating download pattern, beginning the quarter with 279 downloads and closing with 321. The app saw a consistent level of weekly active users, ranging from approximately 4K to 4.5K throughout the quarter.

Super Slime Simulator, also by Dramaton LTD, had a modest revenue increase towards the end of the quarter, peaking at $4. Downloads saw a significant jump in mid-June, reaching 273, while active users peaked at 548 by late June.

PlaySlime:Slime Simulator Game from Slime Simulator Studio displayed stable revenue growth, ending the quarter at $219. The game maintained a steady number of active users, around 1K, with downloads peaking at 144 in mid-April.

My Talking Slimy: Slime Cat 3D by Pixeland LLC showed an increase in revenue, reaching $286 in early June. The app's downloads remained relatively stable, with a slight peak of 95 in early June, while active users hovered around 700.

Finally, Super Big Slime: Black Hole 3D from Supercent, Inc. had a minimal revenue impact but witnessed a steady download range, peaking at 93 in mid-June. Active users remained consistent throughout the quarter, with numbers around 2.3K.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025